IJSRP, Volume 9, Issue 1, January 2019 Edition [ISSN 2250-3153]
Tamilarasu Rajendran, Nor Azam Bin Naaim, Melor Md Yunus
In accordance to 21st century learning conventional learning methods are not engaging and motivating resulting in poor pupils participation in the classroom. Quizvaganza is used as a tool to increase pupils motivation and engagement in the classroom in an ESL classroom. Using Quizizz web application as a platform this study is aimed to investigate secondary level pupils motivation and perception in learning English using Quizvaganza game.